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 Beirut Channel/User Modes

 
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  • Channel Modes
  • User Modes



  •  
    • Channel modes

      Mode "a" - IRC Administrators only


      Assuming enabled, This can be set only by administrators, and allows only them to join a channel.


      Mode "b" - Ban

      This mode is used to prevent a user matching the mask that has been banned from joining the channel. There are three effective ban masks that wildcard different portions of the nick's fulladdress:

      *!*@host.domain
      *!*@12.34.56.78 This bans the person until they re-dial in to their ISP (thus changing their host). If they have a static IP address, it bans them until the ban is lifted. This is generally sufficient to make them stop their behaviour. (In a way, it's almost like a self-imposed G-line in your channel)

      *!*userid@*.domain
      *!* userid@12.34.56. * This bans just that one person from that ISP. Dialing in again won't affect this ban, but changing userid's will. Normally, people don't change their userid very often, so this ban is quite effective.

      *!*@*.domain
      *!*@12.34.56.* This is a site ban; it will ban everyone from that ISP. This is most useful when you have a problem user from a certain ISP (domain) that keeps changing their nick or userid and keeps dialing back in. However, it also bans everyone else from that domain as well.

      NOTE: Banning someone by their IP will prevent them from rejoining regardless of the address used; what this means for operators is that if someone is using virtual hosts that all are from the same actual IP, banning their IP will prevent them from entering the channel, regardless of what hostname it resolves to.
      Mode "e" - Exception

      Exceptions are like a special retnal scan that allows you to join a channel if you match, even if you also match a ban (+b). It uses mask just like +b (above) but instead of keeping that person out, they let them in as an exception.

      Mode "i" - Invite Only

      This mode allows makes the channel reject joins. In order for someone to join the channel, they have to be invited in by an operator in the channel or services such as X2 (or have the key, see +k below). This mode is normally used for private meetings where you don't want the public involved. An operator (@) in the channel can type /invite nick #channel.

      Example: /invite bob #privatechat

      Mode "k" - Keyed

      This mode puts a key (or password) on the channel. You must know the key to get in. To use it, you type /join #channel key. For example, if my channel's key is set to "thisisthepassword", and one were banned, they would have to "/join #channel thisisthepassword" to get in. The key mode can only be removed or changed by using the current key (/mode -k thisisthepassword).

      To add/change a key (+k) to a channel:
      /mode #chan +k key
      Example: /mode +k thisisthepassword

      To remove a key (+k) from a channel:
      /mode #chan -k key
      Example: /mode #chan -k thisisthepassword

      To join a channel that is keyed (+k):
      /join #chan key
      Example: /join #privatechat thisisthepassword

      Mode "l" - Limit

      A channel can have a limit to the number of users that can be in it. This mode requires a parameter to set it and number following it (example: /mode +l 15). Once the limit is reached, no more users will be allowed in the channel until there is fewer users, or they get an invite. If the number you try to limit the channel to is 0, the IRCd will automatically set it to 1. This mode is unset by unsetting the mode with no parameter (/mode -l). This method proves useful in preventing floodbots, but is not suggested for large channels or channels that have user counts that may fluctuate unless you get a bot that keeps it updated.

      To limit the number of users in a channel:
      /mode #chan +l
      Example: /mode #chan +l 15

      To remove the limit on the number of users in a channel:
      /mode #chan -l

      Mode "m" - Moderated


      A moderated channel restricts normal users from sending text into the channel. Only the ops (+o) and users that are voiced (+v - see Mode "V" later on in this article for information) can talk in the channel. This has two main uses: silencing flooders in the channel, and creating a lecture-type situation (like a classroom) where the flow of text from the lecturer isn't altered by the users in the channel. If used with +k (key), people who join with the key will automatically get +v so they can talk when they join.

      Also, if a channel is moderated, clients are blocked from changing their nicks while in that moderated channel.

      Mode "M" - Moderate unregistered

      A M moderated channel restricts normal users who have not authed to AuthServ (or using the /auth command) from sending text into the channel. Only the ops, halfops, voiced users, and registered users (+o/+h/+v or registered) can talk in the channel.

      Also, if a channel is moderated, clients are blocked from changing their nicks while in that moderated channel.

      Mode "r" - Registered users only

      Setting +r makes it so that users who have not used /auth to authenticate to AuthServ cannot join your channel.

      Mode "n" - No external channel messages

      This mode prevents text from being sent into the channel from a nick that is not in the channel. In most channels, this is very distracting because you cannot reply to what was said - they are not in the channel to see your reply. Setting this mode is the default for most people

      Mode "o" - Channel Operator

      This is how someone is manually opped (without using Services to op them). This is the command that puts the @ beside someone's nick. It gives them the power to change modes on the channel and kick/ban people from the channel.

      VERY IMPORTANT: Be careful who you make an op in your channel, because even if you are the founder, they can still kick and ban you! (unless services are in the channel.) See halfops for a safer alternative.

      To op someone in the channel, type"
      /mode #chan +o nick
      Example: /mode #channel +o bob

      To de-op someone in the channel, type"
      /mode #chan -o nick
      Example: /mode #channel -o bob

      Mode "h" - Channel Halfops

      This is how someone is manually half-opped (without using Services to half-op them). This is the command that puts the % beside someone's nick (in some clients). It gives them the power to change modes and topic on the channel and kick/ban people from the channel BUT halfops cannot kick full ops (+o's)

      To hop someone in the channel, type"
      /mode #chan +h nick
      Example: /mode #channel +h bob

      To de-hop someone in the channel, type"
      /mode #chan -h nick
      Example: /mode #channel -h bob

      Modes "p" and "s" - Private and Secret

      The channel flag 'p' is used to mark a channel "private" and the channel flag 's' to mark a channel "secret". Both properties are similar and conceal the existence of the channel from other users. The only difference is that private channels show up as *private* while secret channels don't show up at all. You cannot set both at the same time.

      This means that there is no way of getting this channel's name from the server, and noone can tell (from the WHOIS command) that you are in it.

      These modes are good for avoiding spammers and unwanted users, but does not keep them from entering the channel if they already know it exists.

      Example:
      /mode #chan +p (for private)
      /mode #chan +s (for secret)

      Mode "t" - Only ops can change the Topic

      This mode restricts changing the topic to only the channel operators (Services can still over-ride this). Mainly, this is used to keep the topic in line. This mode in addition to +n is generally set by everyone.

      Example:
      /mode #chan +t

      Mode "v" - Voice user(s) in the channel

      This command allows a normal user in the channel to send text into a moderated (+m or +M) channel. In channels that are not moderated, it is frequently used as a status indicator for that nick. In help channels, for instance, it's used to indicate users who help and are "recognized" as helpers by the staff of the channel, perhaps channel operators in training. In chat channels, it might indicate a favored user. In some channels, it is used to indicate gender.

      To voice someone in the channel, type
      /mode #chan +v nick
      Example: /mode #chat +v bob

      To de- voicesomeone in the channel, type
      /mode #chan -v
      Example: /mode #chat -v bob

      Modes "c" and "C" - No colors/ctcps

      Setting +c blocks mIRC color codes from your channel, and +C blocks CTCP messages (except for /me's). The user will get a message in their status that says they cannot send to channel.

      Mode +S - Strip control chars

      This is similar to +c, only instead of telling the user they cannot send to channel, the color codes are just automatically removed from the messages.

      Modes +L and +p - No modes in /list, No /List

      Setting +p in your channel stops it from appearing in the /list but is not secret or private when people /whois you. Its good for cutting down on spammers and annoying transients.
      Setting +L stops the channels modes from showing in the /list.

      Mode +O - IRC Operators Only

      This can be set only by ircops, and allows only them to join a channel.

      Mode +Q - Strip quit/part message reasons

      This mode removes the sometimes annoying part messages and quit messages. (You still see the part or quit, just not the message attached to it). This is done because many scripts use these messages to spam and its annoying.

      Mode +T - No amsgs

      This mode stops the channel from being a target of /amsg, a mass-messaging feature of ircu. Use this if you are frquently vulnerable to /amsg spam.

      Mode +z - Persistant

      Keeps the channel alive even when everyone has left. Bans, excepts, topic, etc will be kept. Any people joining will not be opped automatically if the channel is empty. This mode can only be set by services.

      Mode +Z - SSL only

      This mode makes it so that only those connected via SSL can join (without an invite.) Note you must be connected with SSL to change this mode.


    • User modes

      User Modes
      In addition to Channel Modes, there are also a useful User Modes that can help you while you run your IRC Network. These modes are set by typing "/mode yournick". The

      User Modes are as follows:

      Mode "a" - Admin (Requires F:Line)

      Assuming enabled, If your O:line contains an 'a' flag then when you oper you will be marked as an admin and +a will be set on you.

      Mode "B" - Bot (Requires F:Line)

      This will mark you as a bot in WHOIS output on yourself.

      Mode "d" - Deaf

      When set you cannot see any channel notices or messages. You can however recieve private messages and notices.

      Mode "f" - Fakehost

      This mode can only be set by services. When you get a fakehost +f is set on you along with the fakehost. You will not see this change on you.

      Mode "g" - Debug Notices

      This mode is an oper only mode. If set you can see debug notices if debugging is enabled.

      Mode "I" - Hide idle time (Requires F:Line)

      When other users whois you, they will not see you idle time (Oper Mode).

      Mode "i" - Invisible

      This mode makes you "invisible" on the server. For example, if you do a "/lusers" in the server window, it will say something like "There are 681 users and 330 invisible on 11 servers". All users that have +i set will show up under the "invisible" users.

      This mode also allows you to hide from a /WHO or a /NAMES command. However, you can still be found if the user knows your nick, or is in a channel with you.

      To set yourself invisible, type the following in your server window:
      /mode yournick +i
      or sometimes
      /umode +i

      Mode "k" - Service

      This mode can only be set by services on U:Line'd servers or Opers who have +X set. This mode will mark you as a service. You cannot be kicked from channels, deoped, killed, etc.

      Mode "n" - Hides channels (Requires F:Line)

      When other users whois you, they will not see the channels you are in (Oper Mode).


      Mode "O" - Local oper

      If you are a local oper in your O:Line then you will get this mode when you oper and be marked locally as a local oper.

      Mode "o" - Global oper

      If you are a global oper in your O:Line then you will get this mode when you oper and be marked locally as a global oper.

      Mode "R" - Messages from registered users only

      This mode will block all private messages and notices from users who are not logged into services (those who dont have an account set (AC)).

      Mode "S" - Sethost

      This mode can only be set by services. When you login to a S:Line +S is set on you along with the S:Line data. You will not see this change on you.

      Mode "s" - Server notices

      Along with a notice mask this allows you to control what notices you recieve. Refer to the Snomask documentation for further information.

      Mode "W" - See whois attempts (Requires F:Line)

      Assuming enabled when users whois you, you will get a notice alerting you that they just whois'ed you.

      Mode "w" - See wallusers

      Enabling +w allows you to see communications about the status of the network from IRCOPS.

      Mode "X" - Xtra Oper

      Allows you as an oper to do extra things for example set +k on yourself, override flood limits etc.

      Mode "x" - Hide host

      Enabling +x when you are logged into a service that supports AC tokens, for example X3, gnuworld, Causes your hostname to change to accountname.Users.networkname.org, or to another host if you have had one setup using a fakehost if your services support it.

     
     
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